Sorcery! 3

Sorcery! 3

By inkle Ltd

Sorcery! 3Sorcery! 3Sorcery! 3Sorcery! 3Sorcery! 3


An epic journey by way of a cursed wilderness of monsters, traps and magic. Begin your journey here! (Parts 1 and 2 not required.)

Explore everywhere - move freely through the world, any means you need, creating your individual unique story

New time beacons allow you to alter the world dynamically - journey via the current, or into the previous, or mix the two

Thousands of choices - all are remembered, and form your adventure

Thirty new enemies, together with seven deadly serpents, every with their very own methods - and weaknesses

Swindlestones is back! The recreation of bluff and deceit is back, with new, smarter, opponents

New spells to find and new magic to master

Five Gods, all with completely different quirks and powers

Start your journey right here, or load your characters and choices from Part 2

New music from eighty Days composer Laurence Chapman

Two new 3D hand-drawn maps to explore by Mike Schley

The land of Kakhabad is a wilderness - a ruined desert, a tangled forest, cruel mountains and fissures, all guarded by seven fearsome serpents. But you must cross this land if you're to achieve Mampang and the Crown of Kings. Rely on your wits or battle your way via - play with honour, or lie, cheat and steal - the choices are all yours.

From the creators of TIME's Game of the Year 2014, 80 Days, comes the third instalment within the acclaimed Steve Jackson's Sorcery! sequence. An interactive story told through thousands of selections, all of that are remembered, the place no two adventures are the identical.

Adapted and expanded from the million-selling gamebook sequence by legendary sport designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux) and co-creator of Fighting Fantasy and Games Workshop (with Ian Livingstone).

Using inkle's unique inklewriter expertise, the story is written in real-time, built around your selections and actions.

Praise for the Sorcery! series:

* I love this app... better than any gamebook ever was in your head when you were a kid - 5/5, Interactive Fiction of the Year, Pocket Tactics

* Top 20 Mobile Game of 2013, Touch Arcade

* Top 25 Mobile Game of 2013 Gamezebo

* Gold Award, Pocket Gamer

* Some of 2013's greatest interactive storytelling - IGN

* inkle's adaptation of Sorcery! takes the genre to a whole new degree - Kotaku

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